ANDROE
From abstract to reality
Welcome to My World.
A1 Kurohana
Escape the valley. Your way.
Horror · Mystery · Story · Up to 4 players
A cinematic horror game built on mystery and story, for up to four players. You're trapped in a locked valley and the only goal is to get out — but how you escape is entirely your choice. Every door, every clue and every decision is yours.
- Visits
- —
- Playing now
- —
- Rating
- —
- Group members
- —
A2 Designs
Thumbnails, banners and edits, plus the games, bots and drawings behind them. Every piece opens as its own track.
A3 Discord Bots
Moderation, music, custom commands and automations in Python or Node.js. I've been writing bots since Yusuf Bot and ran a community of 1,000+ members. The same hands build games, designs and drawings to order.
-
Discord bots
- Moderation & role systems
- Custom commands and integrations
- Music and community features
-
Roblox games
- Game systems & movement mechanics
- In-game UI and menus
- Updates, events and codes after launch
-
Thumbnails & UI
- Roblox thumbnails & icons
- Discord server banners
- UI/UX for games and sites
-
Technical drawing
- 2D technical drawings
- 3D part modelling
- Engineering design support
B1 Devlog
What changed, what shipped, what's next. Beta tests and update notes also land first on the dev Discord.
B2 Journey
A one-person team from Türkiye. Game design and Lua systems, Discord bots, thumbnails, banners and UI, technical drawing: all under one roof, from the first idea to the finished thing.
Recorded with
- hours in Roblox Studio
- 745
- lines of code
- 22,000
- finished projects
- 12
- cups of coffee
- 743
Instruments
- Roblox Studio
- Lua
- Python
- JavaScript
- Node.js
- HTML & CSS
- Git
- VS Code
- Photoshop
- Discord API
- AutoCAD
- SolidWorks
-
2014
First Roblox memory
I stepped into Roblox for the first time. I played and I was hooked — it felt like other games, but there was something different inside it.
-
2016
First time in Studio
I found Roblox Studio and tried to make something — and couldn't. I didn't give up: “If they can do it, so can I.”
-
2019–20
First game, first Robux
My first hangout game reached 2,000 visits and earned my first 100 Robux. A small number — but it meant everything.
-
2020–21
Design and bots
I made my first designs and wrote my first Discord bot, Yusuf Bot. Two worlds at once: pixels and code.
-
2022
Epoch Shindo
I founded my own Discord server, Epoch Shindo. It passed 1,000 members with 80–90 people active in voice. I learned what building a community really means.
-
2023
Getting serious
I took Photoshop seriously and went deeper into Roblox Studio. The goal: get a little better every day — on purpose, not by accident.
-
2024
Technical education
SolidWorks and AutoCAD training at school. Technical drawing and an engineering mindset — the bridge between digital and physical.
-
2025
Infinite Strides
The first game I truly took seriously. Designed, thought through and built from scratch — released on Roblox at the end of the year. Few players yet, but I believe in it.
-
2026
Where it all begins
The year everything officially starts. New projects, new goals, a new Androe — not from zero, but from everything before it.
-
2026
Kurohana
My first horror game, and the most ambitious thing I've made: a cinematic mystery for up to four players, driven by story. Trapped in a locked valley, you have to find a way out — and the way you escape is completely up to you.
B3 Contact
A Roblox game, a Discord bot or a design — I work solo: no agency, no unnecessary process. Fill in the coupon and it lands with me.
Order form · delivered
Sent.
Your letter is on its way. I'll reply on the contact you left.